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Inside Macintosh: QuickDraw GX Objects /
Chapter 6 - Transform Objects / Transform Objects Reference
Functions / Transforming Shapes by Modifying Shape Geometries


GXRotateShape

You can use the GXRotateShape function to rotate a shape around a specified origin.

void GXRotateShape(gxShape target, Fixed degrees, 
                   Fixed xOffset, Fixed yOffset);
target
A reference to the shape you want to rotate.
degrees
The number of degrees to rotate the shape.
xOffset
The horizontal coordinate of the origin to rotate the shape around.
yOffset
The vertical coordinate of the origin to rotate the shape around.
DESCRIPTION
The GXRotateShape function rotates the shape referenced by the target parameter by the number of degrees specified in the degrees parameter around the origin specified by the xOffset and yOffset parameters.

This function rotates the target shape in one of two ways:

The target shape can be any shape type. However, if the target shape is an empty shape, a full shape, or a picture shape, this function has no effect unless the shape's gxMapTransformShape attribute is set.

The coordinates of the origin are specified in geometry space.

ERRORS, WARNINGS, AND NOTICES
Errors 
out_of_memory 
shape_is_nil 
shape_access_not_allowed(debugging version)
Warnings 
rotate_shape_out_of_range 
graphic_type_cannot_be_moved 
Notices (debugging version) 
mapping_unaffected 
SEE ALSO
For an example of the use of this function, see Listing 6-4 on page 6-25.

To rotate a shape by altering the mapping property of its transform object, you can also use the GXRotateTransform function, described on page 6-62.


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© Apple Computer, Inc.
7 JUL 1996